This is a Godot 4 template for building top-down shooter games Implements top-down player movement, shooting, and simple enemy AI to follow you. At present if the enemy kills you or you kill all the enemies, then the level resets. Feel free to implement more complex levels and player/enemy health systems. These are made using assets from Blobfish's TDS GameMaker tutorial (Blobfish is also the creator of Brotato, one of the most popular games to be built in Godot!!)

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TDS Template Export.zip 198 kB

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